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Showing posts with label Engagement. Show all posts
Showing posts with label Engagement. Show all posts

Friday, 20 March 2015

Higher order thinking skills


http://www.questgarden.com/

WebQuests were invented by Dr Bernie Dodge from San Diego State University.  These are lessons based on web content, and from an ELT perspective I see them as a guided online reading task, which requires students to analyse web content, summarise and explain their findings to their peers and then work together on a collaborative task, such as a group presentation.  Learners are often assigned a role and then are signposted to specific websites in order to gather and sort relevant information, which they then transfer to the rest of the group.  Discussion is followed by a group project, which ends with a product. Possibilities are vast, but on the QuestGarden website we can see examples of travel plans (A trip to London), room design, an exhibition, story writing, putting together a time capsule.  The model is based on the assumption that

- authentic tasks are engaging
- collaborative tasks enhance learning
- evaluation of online data leads to higher order thinking skills

these are:
analysis:  sifting through online content and selecting relevant information
synthesis:  bringing information together, combining information into a logical pattern
evaluation: judging, comparing, reasoning, deciding

In this YouTube clip, Dr Bernie Dodge describes what processes need to be followed to produce an effective WebQuest:

"Been there, done it!"
I have used similar materials in my ELT lessons, without using a webquest site.  Just like the digital format, I have presented an idea to the class via a video or images:

 A worksheet has then guided them to a specific website for reading and information gathering (pairwork).

Worksheet





Have a look around the site and answer these questions:


1. In what year did the first Red Nose Day take place?
2.  Does this event take place every year?
3.  What happens on Red Nose Day?

4.  How can people raise money on Red Nose Day ?(list 4 different ideas) [what is the best link to click on to get this information?  Hint:  we are looking for ideas!]
i)
ii)
iii)
iv)

5.  What, in your opinion, is a good way to raise money?

6.  Link: =  Fundraising Tools.  Find a kit that will help you to raise money.


7.  Task: Present your fundraising ideas to the rest of the class.  

Summary:
I think this activity is very similar to the webquest model, in that:
- it uses authentic materials
- it uses information from the web
- it requires analysis, synthesis and evaluation of information
- it leads to a group discussion and a presentation task 

In conclusion, I believe that all the affordances of a webquest and the pedagogy and learning outcomes that underpin this tool can be realised without the $20 subscription to QuestGarden. It takes a considerable amount of time to design an effective webquest, whereas my collaborative Red Nose Day task (and other similar activities I've designed) was compiled in a matter of minutes. 
  





Monday, 9 March 2015

Collaboration

Sharing ideas and opinions


Tricider is a very useful tool for collaboration, both inside and outside the classroom.  A question can be posed and shared via this online voting tool and students can post their ideas and responses and see the argument develop.  It's a constructivist approach to learning, in that students are working together, problem-solving, reflecting and building on each other's ideas.  Collaboration in this way gives all learners a voice, even those who do not usually speak out in class.
This tricision was designed to elicit ideas for a discursive essay.  Very often ideas are discussed in class and added to the whiteboard, but not noted down by students. The activity was taken a step further, in that the ideas and opinions were then used in a writing task.   By creating an online document and sharing with all the learners, they had access to the brainstorming they did in class when they were doing this writing task for homework.  The layout of the questions aimed to help the students to plan and structure the essay.  The linear aspect of this tool also enabled learners to focus on language used for linking ideas (showing constrast, expansion, examples etc). 

Another tool for sharing ideas and brainstorming is Padlet.  This can be used in a more visual way to stimulate discussion. 


ICT in the classroom - why bother?!

Is it worth the effort?

Before exploring this, please answer my extremely simple survey.
Imagine it's your birthday and you have two packages to open.  Don't think too deeply about this question....
Which would you be more excited about?

Package A                                                                                 Package B
                                  




Create your free online surveys with SurveyMonkey , the world's leading questionnaire tool.


Survey Results

Thank you to everyone who took part in my survey.  I had 22 responses and here are the results:

I have to admit, I'm rather surprised at these results and really intrigued to know the reason for your choice.  I opted for Package A, because, for me, it promises something special inside, as whoever wrapped it up took time and effort to do so.  What informed your choice? 

My thinking was tied up with theories that assume that all 21st century learners are interested in, motivated by and experts at using digital technology.  (see my earlier post of Heidi Hayes Jacob's talk).  These theories are underpinned by the assumption that technology in the classroom excites and engages students.  Package A could represent a digitally-rich lesson, making use of different tools to present and play with language.  Package B is the session which does not make use of technology.  Does that make the content any less valuable?  Does it mean that 21st century students will not be stimulated or fully engaged?  As you can see from the results of the survey and the comments that have been posted, a large percentage are wary of ostentation.  It brings Shakespeare to mind:

All that glitters is not gold

This means that not everything that is shiny and superficially attractive is valuable.  Shakespeare demonstrated this in 1596 in The Merchant of Venice. It resonates today with my thoughts on ICT in the classroom. It cannot be used in isolation, but needs to be aligned to learning objectives.  Lessons of true value aim to accommodate all preferred styles of learning by following the teaching and learning cycle:  identifying needs, planning, implementing, assessing, evaluating.  All domains of learning need to be satisfied; cognitive (knowledge), psychomotor (skills) and affective (emotional).  If digital tools can assist in achieving this, then they are adding true value to the teaching and learning experience.  However, the "wow" factor does not need to be present in a lesson in order to motivate the students and promote learning.  It's structure that makes a lesson great, not 'pizazz'!